Bullet 2.70 physics SDK is available for download now.
Some new Features
- First version of kinematic character controller (non-rigid body). See Demos/CharacterDemo
- Improved soft body collision detection, using convex clusters. Thanks to Nathanael Presson.
- Added btMultimaterialTriangleMeshShape, see MultiMaterialDemo
Thanks to Alex Silverman for the contribution
- Performance improvements for btDbvhBroadphase, and basic textures/shadow support, thanks to Nathanael Presson
- Havok .hkx to COLLADA Physics .dae file conversion, see hkx2dae
- Various bugfixes, thanks everyone for reporting!
Feedback is welcome in the forum.