Bullet Real-Time Physics Simulation

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Lumote game using Bullet

February 27, 2020 admin

Become the squishy glowing creature you’ve always wanted to be. Take control of the worlds inhabitants to solve puzzles. Overthrow the Mastermote! Check it out at https://store.steampowered.com/app/791240/Lumote

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Last Topics Posts

  • Setting the center of mass does nothing except translate the model
    Yes, the center of mass (COM) defines the local-frame origin which means: in order to ...
    by drleviathan
    March 24, 2023 3:03 pm
  • defining a robot not defined in urdf (or sdf/MJCF) in pybullet
    I am relatively new to the world of robotic simulations, so please forgive my ignorance ...
    by nojo
    March 20, 2023 9:21 am
  • Getting and setting angular velocity in body space?
    For a rolling motorcycle the tilt of the vehicle is a balance between the torque ...
    by drleviathan
    March 20, 2023 2:53 am
  • calculateInverseDynamics
    I would like to clarify the inputs/outputs of calculateInverseDynamics. Based on the inputs in the ...
    by nhart
    March 17, 2023 12:10 pm
  • What are the units of force and mass and velocity?
    thank you this is helpful. ...
    by Brian Beuken
    March 16, 2023 2:27 pm

Home of Bullet and PyBullet: physics simulation for games, visual effects, robotics and reinforcement learning.

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