DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills

An excellent SIGGRAPH 2018 paper using Bullet Physics to simulate physics based character locomotion, by Xue Bin Peng, Pieter Abbeel, Sergey Levine, Michiel van de Panne.

See https://xbpeng.github.io/projects/DeepMimic/index.html

Update: there is also an implementation using PyBullet

pip3 install pybullet
python3 -m pybullet_envs.deep_mimic.testrl --arg_file run_humanoid3d_backflip_args.txt