Bullet presentation @ GDC Austin, Monday September 15th 2008


  • Developing Games with Open Source Technologies: Full-day Tutorial
  • Monday, September 15th Austin Convetion Center, Room 9C
  • 11:00am – 11:50am: Tumbling, falling and breaking: Bullet open source, professional physics engine

Open source technologies bring cutting edge innovation, source code accessibility, rich community support, and a pricetag that can’t be beat to developers in every industry — including the online game industry. In this one day mini-track you will learn first hand from leading game developers and technology providers about open source game engines, tools, and server technologies that are changing the economics of online game development today.