warning btCollisionDispatcher::needsCollision: static-static

STTrife
Posts: 109
Joined: Tue May 01, 2012 10:42 am

warning btCollisionDispatcher::needsCollision: static-static

Post by STTrife »

I get this error once when I start up the game I'm working on. What could be the cause of it thinking that I have a static-static collision? and why only once? Not sure where to look, the simulation runs fine too...
MaxDZ8
Posts: 149
Joined: Fri Jun 24, 2011 8:53 am

Re: warning btCollisionDispatcher::needsCollision: static-st

Post by MaxDZ8 »

If memory serves objects marked as static short-circuit processing so I'm afraid you might be doing something really odd.
Put a breakpoint there and extract some informations about the rigid bodies colliding. I never had this problem myself.