Collision shape not rolling

davidc538
Posts: 7
Joined: Mon Nov 08, 2010 2:00 am

Collision shape not rolling

Post by davidc538 »

I have 2 btBoxShapes, the lower one has no mass. while testing to see if i was using bullet properly i found that the upper shape is not rolling off of the lower one but there is a bounce. Can anyone point out what i am doing wrong?
You do not have the required permissions to view the files attached to this post.
davidc538
Posts: 7
Joined: Mon Nov 08, 2010 2:00 am

Re: Collision shape not rolling

Post by davidc538 »

ahhhh i know now, i wasnt calling calling calculateLocalInertia and using the info properly