Collision shape not rolling
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- Posts: 7
- Joined: Mon Nov 08, 2010 2:00 am
Collision shape not rolling
I have 2 btBoxShapes, the lower one has no mass. while testing to see if i was using bullet properly i found that the upper shape is not rolling off of the lower one but there is a bounce. Can anyone point out what i am doing wrong?
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- Posts: 7
- Joined: Mon Nov 08, 2010 2:00 am
Re: Collision shape not rolling
ahhhh i know now, i wasnt calling calling calculateLocalInertia and using the info properly