soft body or particle system simulator are important for game developing.
Are these feature going to be added into Buttlet?
Will particle system be added into buttlet as a feature?
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It would be nice to have particles indeed (CPU or GPU accelerated), but the wishlist is long, and evolves:
- support/hook up all quickstep/ode constraints, motors, limits
- optimize Bullet so it becomes more competitive with Ageia PhysX etc.
- cloth, fluids simulation
- deformable/breakable objects
- featherstone constraints
- better vehicle and character controller
You might want to check out Particle Systems API in the meanwhile:
http://www.cs.unc.edu/~davemc/Particle/
Cheers,
Erwin
- support/hook up all quickstep/ode constraints, motors, limits
- optimize Bullet so it becomes more competitive with Ageia PhysX etc.
- cloth, fluids simulation
- deformable/breakable objects
- featherstone constraints
- better vehicle and character controller
You might want to check out Particle Systems API in the meanwhile:
http://www.cs.unc.edu/~davemc/Particle/
Cheers,
Erwin
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- Posts: 9
- Joined: Sat Jan 06, 2007 9:34 am