bug when changing FPS [solved]

Zurzaza
Posts: 11
Joined: Tue Aug 24, 2010 9:34 pm

bug when changing FPS [solved]

Post by Zurzaza »

hi all,
I've a little problem with bullet. I'm using irrlicht to render graphics. If the fps increases the gravity seems to increase, if fps decreases, the gravity seems to be less strong.
Any idea about that?
Last edited by Zurzaza on Sat Nov 27, 2010 5:50 pm, edited 1 time in total.
mi076
Posts: 144
Joined: Fri Aug 01, 2008 6:36 am
Location: Bonn, Germany

Re: bug when changing FPS

Post by mi076 »

razer
Posts: 82
Joined: Sun Apr 04, 2010 10:08 pm

Re: bug when changing FPS

Post by razer »

But there is optional parameter for max internal step simulations. Most like it it is set to 1 or other low value
Zurzaza
Posts: 11
Joined: Tue Aug 24, 2010 9:34 pm

Re: bug when changing FPS

Post by Zurzaza »

thank you for your help, i solve my problem simply by adjusting maxsubsteps value ;)