In my scene I have some sort of static pipe that holds some spheres. Please see above.

Now, for some reason although the spheres are tight inside this pipe they keep rotating like there was no friction. I have tried many ways to stop this but none have worked.
I have tried several configurations of friction to all body involved, then I tried changing the anisotropic friction, angular damping, sleeping thresholds, etc. They keep sliding...
I could see that the new values visibly changed the behavior of the simulation, so I was sure they were taking effect, but they kept rotating inside the pipe.
This must have stopped settings a higher friction, right? Any thoughts?
Thanks for your help.