A quick btrayCastVehicle question

RJNelson68
Posts: 73
Joined: Tue Oct 06, 2009 3:19 pm

A quick btrayCastVehicle question

Post by RJNelson68 »

Is the variable m_rotation in btrayCastVehicle for the wheels typically a negative or positive value? I know I could modify my integration code base to figure it out, I was just hoping for a quick answer to save a ton of time.
RJNelson68
Posts: 73
Joined: Tue Oct 06, 2009 3:19 pm

Re: A quick btrayCastVehicle question

Post by RJNelson68 »

Nevermond, I got my own answer. Its usually negative. Maybe thats just in my integration, but that is good enough for me.