ODE to Bullet Conversion question???

saurabhshukla
Posts: 4
Joined: Wed Jun 03, 2009 10:42 am

ODE to Bullet Conversion question???

Post by saurabhshukla »

Hi guys,
I am new to Bullet physics. I am converting an ODE (Open Dynamics Engine) code into Bullet Physics. Guys as we know that there is a concept of "space" & "body geometry" in ODE but there are no such type of concept in Bullet Physics.
Now i want to know how will we handle body geom for any body & same for space?
Is any replacement for geom & space in Bullet physics or we can implement in any other way?

Thanks for any kind of help...
User avatar
ejtttje
Posts: 96
Joined: Mon Nov 03, 2008 9:57 pm

Re: ODE to Bullet Conversion question???

Post by ejtttje »

I would say a ODE "body geom" is a bullet "collision shape", and a ODE "space" is a Bullet "dynamics world"....