We have been working for a while on parallel physics optimizations for various platforms. As part of the Math and Physics Tutorial on Tuesday March 24th, Takahiro Harada and Erwin Coumans will do a joint presentation that discusses our experiences how to optimize a rigid body physics pipeline for CUDA, SPU, Larrabee and OpenCL.
- For more information, visit:https://www.cmpevents.com/GD09/a.asp?option=C&V=11&SessID=8531
- A preview of the CUDA constraint solver for Bullet can be downloaded here, or watch the Youtube movie if you don’t have an NVidia card with CUDA 2.1 installed.
- UPDATE: here are the slides as Google presentation, or as PDF