Hi,
I'm starting to try the bullet engine, and as first feedback I wanted to bring to your attention that the bullet.pc installed with the source package is out of date.
[code] $ pkg-config --libs bullet
-L/usr/local/lib -lbulletccdphysics -lbulletphysicsinterfacecommon -lbulletdynamics -lbullet -lbulletmath [/code]
where in my /usr/local/lib I have :
libbulletdynamics.a
libbulletcollision.a
libbulletmath.a
[linux] bullet.pc
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On a similar note, this is what I have in the .pc:
It seems that the "version" entry is a bit behind the times. This is downloaded from the tarball on the downloads page.
Code: Select all
john@bluestar ~/Projects/C++/dof $ cat /usr/local/lib/pkgconfig/bullet.pc
prefix=/usr/local
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: bullet
Description: Bullet Continuous Collision Detection and Physics Library
Requires:
Version: 2.41
Libs: -L${libdir} -lbulletdynamics -lbulletcollision -lbulletmath
Cflags: -I${includedir}/bullet
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The jam buildsystem was contributed and I haven't streamlined it. There is a 'VERSION' file, which isn't used I suppose. Right now Bullet requires manually updating of the version in several places, and this slips through the maze sometimes.
Could you help making a quick howto.txt for the version and other build-system specifics? Or perhaps some hints how we can centralize the version number in less locations?
Thanks,
Erwin
Could you help making a quick howto.txt for the version and other build-system specifics? Or perhaps some hints how we can centralize the version number in less locations?
Thanks,
Erwin
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