Hi all,
I'm developing interaction between a deformable mesh and a rigid body. I want to make it when a rigid body hit the softbody mesh, the soft body will be deformed but not moving.
I 've been tested examples of SoftBody, but when I hit a rigid body, the soft body mesh is moving endless. I really want to stop moving of the soft body mesh.
Could give me a solution to my problem?
Thank you in advance
Jun
How to stop moving object.
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Re: How to stop moving object.
You should be able to pin one or more of the softbody nodes, either to another object or fixed point in space. That would allow movement in all other nodes but limit total movement.
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Re: How to stop moving object.
Basroil,Basroil wrote:You should be able to pin one or more of the softbody nodes, either to another object or fixed point in space. That would allow movement in all other nodes but limit total movement.
I succeed to pin softbody nodes using LJoint with another rigidbody node. I also want to stop rotations of the softbody nodes. Now, I am testing Angle Joint examples, but it still rotate.
Thus, can you give me hints to fix softbody nodes to stop its rotation?
Thank you in advance
Jun