Hi all, I have a question... it is possible mix Java3d and Jbullet? I mean can I use Jbullet to simulate the physical world and Java3d to represent the scene?.
Thanks
Jarain78
Jbullet and Java3D
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Re: Jbullet and Java3D
Don't see why not. JBullet only includes a rendering library for the demos, theres nothing in the core library that relies on it