Hello i tried out this physics api and was seriously empressed by it's functionality. But one thing i couldn't find.
I wanted to make a character moving in a world. The character is represented by a sphererigidbody which collides with the world geometrie. And then the character has bounding boxes for his arms legs and so on but the boxes shouldn't collide with the environment but with for example bullets. But these bullets shouldn't collide with the charactersphere......and i don'T see any switch to turn off collision dynamics between two rigidbodies.
Please help me on this one i really can't figure anything out.
sudi
how to disable collsion between two rigidbodies?
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