Hi. I noticed a situtation which can cause a crash in blender 2.43 rc1.
If a constraint is set up from an object on an inactive layer to an object on an
active layer the game engine crashes. example here:
http://soibud.net/crash.blend
constraints across inactive layers causes crash in 2.43
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oh man... im so stupid but dubois .blend is the same problem as mine which is if a constraint is on a inactive layer the GE crashes
oh and i compiled a cvs build to make a .blend for you and whenever you quit the game engine blender crashes.. you might know this already or it might be becasue of my build since it crashes if you render curves or you render with ao on i'll try to ask some other people if it happens for them too
and it's easy to reproduce that bug just start the game angine and quit it
and really sorry about bugging you about the same problem as right above mine you are already going a great job on the game engine dont need stupid people like me
oh and i compiled a cvs build to make a .blend for you and whenever you quit the game engine blender crashes.. you might know this already or it might be becasue of my build since it crashes if you render curves or you render with ao on i'll try to ask some other people if it happens for them too
and it's easy to reproduce that bug just start the game angine and quit it
and really sorry about bugging you about the same problem as right above mine you are already going a great job on the game engine dont need stupid people like me
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