Hi!
I have a stage for my game. And is posible for some objects to get thrown out of bounds, but I want it not to be posible. Is it posible to create a "invisible box" around the stage (like the sets bounding box) to hold the game?
I mean, if I wrap the set on a rigid box, it does not get response from inside...
thanks in advance
Bounding Box limits from Inside
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- Location: London
Re: Bounding Box limits from Inside
a box by itself won't work as you've found as the contact normals will be the wrong direction. probably easiest way is to build a series of planes to 'box in' your world.