slow demo

kangaroo
Posts: 11
Joined: Wed Mar 13, 2013 10:18 pm

slow demo

Post by kangaroo »

Hi. What can be a cause of a very slow frame rate. Its the first time i run bullet on this laptop. Its not exactly high-end but still quite powerful. The unaccounted goes up to 99%. Its just a pure demo code, i have not tampered with it. By the way, what does "unaccounted" exactly mean?
Basroil
Posts: 463
Joined: Fri Nov 30, 2012 4:50 am

Re: slow demo

Post by Basroil »

kangaroo wrote:Hi. What can be a cause of a very slow frame rate. Its the first time i run bullet on this laptop. Its not exactly high-end but still quite powerful. The unaccounted goes up to 99%. Its just a pure demo code, i have not tampered with it. By the way, what does "unaccounted" exactly mean?
Unaccounted in the demo stuff is usually the graphics time (first calculates physics, then renders sequentially), so it sounds like your so called "powerful" laptop can't handle the graphics! Of course it could be any number of other things, but most likely you are running the computer in reduced performance mode. If that is the case, just plug it into the wall and stick it into "High Performance" mode. Next most likely thing is using debug rather than release, though that generally increases bullet time but doesn't change the graphics performance too much (in the demos).
kangaroo
Posts: 11
Joined: Wed Mar 13, 2013 10:18 pm

Re: slow demo

Post by kangaroo »

Yes, it sounds like a graphic related problem. The graphic card should be able to handle this easily. I have tried to put it into high performance mode, still it does not help.