I exported a .bullet file from blender and would like to import it into my game. I understand I can import the file with the following code:
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btBulletWorldImporter* fileLoader = new btBulletWorldImporter(m_dynamicsWorld);
fileLoader->loadFile("Level1.bullet");
Another question I have is, I may have it correct already; Do I initialize my bullet world in the game loop or when application finished loading?
I'm having a pretty tough one wrapping my head around bullet but I'm trying hard. That's a real HARD. Any links to tutorials or docs?
Thanks