Mac OS X 10.6 OpenGL Issues

chrissie
Posts: 2
Joined: Mon Apr 23, 2012 8:05 pm

Mac OS X 10.6 OpenGL Issues

Post by chrissie »

I want to use Bullet on Mac OS 10.6 (Intel). I want to use traditional make files, because the application should be cross-plattform compatible to Linux. However, OpenGL-Support is not recognized during Installation, but is available because the simple, OpenGL-Application i am working on compile under OS X with OpenGL. What is most likely to cause the problem ? Makefile Output following:

Code: Select all

ChrissieBrown:bullet chrissie$ cmake CMakeLists.txt 
OPENGL FOUND
/System/Library/Frameworks/AGL.framework/System/Library/Frameworks/OpenGL.framework
-- WARNING: you are using the obsolete 'GLU' package, please use 'OpenGL' instead
GLUT FOUND
-framework GLUT
-- WARNING: you are using the obsolete 'GLU' package, please use 'OpenGL' instead
-- Configuring done
-- Generating done
-- Build files have been written to: /Users/chrissie/my_src/bullet
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Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Mac OS X 10.6 OpenGL Issues

Post by Erwin Coumans »

Bullet should work fine on OSX including the OpenGL demos.

It looks like your cmake found GLUT and OpenGL just fine. Did you try running make?

autotools and premake can also create OpenGL supporting makefiles.
Thanks,
Erwin
chrissie
Posts: 2
Joined: Mon Apr 23, 2012 8:05 pm

Re: Mac OS X 10.6 OpenGL Issues

Post by chrissie »

You are right, it compiled and run. I just wondered myself about the Obelete-Warning-Message, which does not appear under Linux. Thanks for help.