Short circuit collision detection

tgalluzzo
Posts: 3
Joined: Tue Mar 20, 2012 2:09 pm

Short circuit collision detection

Post by tgalluzzo »

Hi,

We are using Bullet for a robotics project where we need to do many static discrete collision checks (~2000) of a collision world. We need these collision checks to run as fast as possible because the robot must operate at near real-time speeds. We only need to know whether or not any object is in collision in the scene. I was thinking that it would be nice to "short circuit" the collision checking such that if any object pair is found to be in collision (narrow phase) then no further pairs are checked. Is this a good approach? What would be the best way to do this?

Thanks!