Hobbyist quickstart framework

ChrisC
Posts: 12
Joined: Wed Nov 29, 2006 9:27 am

Hobbyist quickstart framework

Post by ChrisC »

I'm wanting to create a framework that will isolate beginners from some of the complexities of using bullet and a graphics library like irrlicht for the first time.

The idea being there should be a class of "movables" which can have various properties like shape type, texture, mass etc the code framework will take care of its physics and rendering needs.

If you are interested in helping out with this please do contact chris_camacho at yahoo

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