Hello,
can I check with Bullet, if a line (from x1/y1/z1 to x2/y2/z2) would collide with an rigidbody?
Thank you!
Bastian
Check collision with line
-
- Posts: 237
- Joined: Tue Jun 29, 2010 10:27 pm
Re: Check collision with line
Sure, with a raycast
. Ok, granted it's not quite the same as checking for collision with a specific rigid body. As far as I know there is no explicit "line" collision shape though.
