btGImpactMeshShape collision with large box shape

muzer
Posts: 2
Joined: Tue May 31, 2011 2:53 pm

btGImpactMeshShape collision with large box shape

Post by muzer »

Hi, I created a btGImpactMeshShape and a static box shape as ground, when box's dimensions is 2 meters it's run fast, but when I expand the dimensions to 100 or more, the collision between mesh and box become very slow. Is this normal?