btCudaBroadphase
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- Posts: 3
- Joined: Thu Aug 11, 2011 8:27 am
btCudaBroadphase
I am porting a controller into Bullet physics engine and I'm trying to use the btCudaBroadphase to see if it can help with the performance. Can someone tell me how to use this class? The include, library and so on? And is there any feature in Bullet such as GPU or hardware acceleration? I'm using Bullet 2.78 btw. Thanks.
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- Posts: 17
- Joined: Tue Jul 26, 2011 9:24 pm
Re: btCudaBroadphase
Bullet use openCL for GPU acceration. Try out those demos and see if it speeds things up for you.