Hi all,
In case I'm using only the collision detection features, how can I update the state each frame?
What functions should be called?
Thanks,
Stan
Collision Detection
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- Posts: 19
- Joined: Fri Sep 05, 2008 8:54 pm
Re: Collision Detection
I am assuming this is what you want
and iterate through the collision manifolds
from the dispatcher
There are some demos which do this. CollisionInterfaceDemo is something which does this.
Thanks
Ram.
Code: Select all
cworld->performDiscreteCollisionDetection();
from the dispatcher
Code: Select all
cworld->getDispatcher();
Thanks
Ram.