bullet 2.77: where has serialization gone to?
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Dragonlord
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- Location: Switzerland
bullet 2.77: where has serialization gone to?
In 2.75 I could use the COLLADA stuff in the BulletExtras directory to create a snapshot if required. In 2.77 this is gone and I can not find any trace of a serialization support. How is one supposed to take a snapshot with 2.77 ?
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Erwin Coumans
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Re: bullet 2.77: where has serialization gone to?
Serialization is now build into the physics engine, see http://bulletphysics.org/mediawiki-1.5. ... ialization
You can make a snapshot using
Then you can load a snapshot using the btBulletWorldImporter, see Bullet/Demos/SerializeDemo.
Thanks,
Erwin
By the way, you can still use COLLADA Physics if needed, this work has been moved to the http://dynamica.googlecode.com repository.
You can make a snapshot using
Code: Select all
//create a large enough buffer. There is no method to pre-calculate the buffer size yet.
int maxSerializeBufferSize = 1024*1024*5;
btDefaultSerializer* serializer = new btDefaultSerializer(maxSerializeBufferSize);
dynamicsWorld->serialize(serializer);
FILE* file = fopen("testFile.bullet","wb");
fwrite(serializer->getBufferPointer(),serializer->getCurrentBufferSize(),1, file);
fclose(file);
Thanks,
Erwin
By the way, you can still use COLLADA Physics if needed, this work has been moved to the http://dynamica.googlecode.com repository.
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Dragonlord
- Posts: 198
- Joined: Mon Sep 04, 2006 5:31 pm
- Location: Switzerland
Re: bullet 2.77: where has serialization gone to?
*bookmarked*.... nice, thanks. Then I can eventually kick out this extra code to build Bullet (window command line length problem). No more needed if I don't need tons of additional files for a snapshot 