Hi,
with the dynamicaHullMeshForEasyBake script i'm aware that after you convert your geometry, the pieces all bunch together at the origin, and all you need to do it hit the button that goes back to the start of the playback range. My problem is that now matter how much i click the button, all the pieces stay in the middle!
Could this be an issue with the plugin? or my Maya (it's been playing up recently)?
I'm using maya2011 on leopard and a plugin i found on a forum that was compiled for mac version of maya2011.
apologies if this is a noob question - only been using maya for a couple of months
ty
Phil