I used this tutorial to start: http://bulletphysics.org/mediawiki-1.5. ... io_project
I already had project started to first few steps were skipped, folders didn't fully match either, I added BulletCollision, BulletDynamics and LinearMath projects from bullet-2.76\msvc\2008\src folder. Then I configured include directory in my project, so it'll be able to find Bullet includes. And finally included header: #include <btBulletDynamicsCommon.h> and that's where problems started. Here's screenshot of few errors:
They all point to the same line: BT_DECLARE_ALIGNED_ALLOCATOR();
I tried to comment out but it's everywhere and keeps throwing errors. I tried changing BT_DECLARE_ALIGNED_ALLOCATOR macro but there were other errors then.
Could anyone help to implement Bullet?
Thanks in advance.