Cylinder Shape

zacaj
Posts: 1
Joined: Sun Apr 11, 2010 9:19 pm

Cylinder Shape

Post by zacaj »

btCylinderShape requests a btVector3 halfextents on creation, and only gives you that, or a radius(the x of the halfextents, I see from source code), if you request anything. What are the y and z for? Also, is there a way to check whether a body is asleep?