Cylinder Shape
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zacaj
- Posts: 1
- Joined: Sun Apr 11, 2010 9:19 pm
Cylinder Shape
btCylinderShape requests a btVector3 halfextents on creation, and only gives you that, or a radius(the x of the halfextents, I see from source code), if you request anything. What are the y and z for? Also, is there a way to check whether a body is asleep?