Hello,
Here are two videos of my current vehicle dynamics work, bikes and cars. Currently running on the PC, all physics middleware platforms supported, Bullet, Havok, Ageia. In the process of porting the bullet version to the iPhone/iPad, mainly render work todo.
http://www.wonkywoogames.co.uk/wonkywoo ... bike..html
http://www.wonkywoogames.co.uk/wonkywoo ... nuts..html
Hoping to make into a full game, funds permitting. Always on the lookout for potential partners or interesting contract work.
Woo.
Bike and car dynamics. (Currently porting to iPhone/iPad)
Re: Bike and car dynamics. (Currently porting to iPhone/iPad)
your bike looks interesting, maybe you could make an interesting Game out of it.