Hi Erwin,
CollisionWorld::PerformDiscreteCollisionDetection never calls OverlappingPairCache::RefreshOverlappingPairs.
If you use just AxisSweep3 this is not a problem since it does not need this call to work properly, but if you use e.g. the SimpleBroadphase you never get any collisions.
I believe this is a bug.
Bug: RefreshOverlappingPairs not called?
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Thanks for the bug reports!
I will make sure they will get fixed for next release!
You can follow the status here:
http://code.google.com/p/bullet/issues/list
Erwin
I will make sure they will get fixed for next release!
You can follow the status here:
http://code.google.com/p/bullet/issues/list
Erwin