Hello,
Can I use Bullet for spine simulation? I can use Blender to model something like this: http://tinyurl.com/yawulqp. Should be easy. I can connect bones for example with point joint. But what about disks between bones? Should I make them soft bodies? Is it hard to connect objects like this? And what about forces? I'm starting with Bullet, it is possible to measure forces in such a model? For example how hard upper bone is pushing disk and lower bone?
Regards,
Emanuel.