I'm a complete beginner to Bullet and have the following problem:
I want to include the HelloWorld-program into my engine for testing purposes.
So I've copypasted the code as a method into my engine (of course also included headers, dependencies etc.). It compiles without problems, but when he executes the line
Code: Select all
btDiscreteDynamicsWorld* dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher,overlappingPairCache,solver,collisionConfiguration);
I have really no idea why, the code is exactly the same like in the stand alone-program and I've compared the values of dispatcher, overlappingPairCache, solver and collisionConfiguration and they are exactly the same in both programs.
I'm really out of ideas, any help would be appreciated
Greetings