Kinematic body and joints

milord
Posts: 2
Joined: Thu Jan 15, 2009 3:47 pm

Kinematic body and joints

Post by milord »

Hi!
I have a following setup : a car model consisting of kinematic car body, and different car parts (doors, trunk, hood etc) as dynamic rigid bodies connected to the car body by 6dof constraints.
When I try to move the kinematic body (to simulate the car driving) the other car parts follow the car body with a certain "lag". I've tried to modify some of the constraint parameters and use hinge constraint but the lag is still there.
Can anyone help me with this issue?
Thanks in advance