multithreaded demo segmentation fault

almatea
Posts: 29
Joined: Mon Nov 02, 2009 10:15 am

multithreaded demo segmentation fault

Post by almatea »

i compile and launch Demos/MultiThreadedDemo and result:

Code: Select all

startThreads creating 4 threads.
starting thread 0
started thread 0 
starting thread 1
started thread 1 
starting thread 2
started thread 2 
starting thread 3
started thread 3 
sizeof SpuGatherAndProcessWorkUnitInput: 16
segmentaation fault
amd x64, debian linux


Code: Select all

//#define USE_PARALLEL_SOLVER 1 //experimental parallel solver
#define USE_PARALLEL_DISPATCHER 1
User avatar
Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: multithreaded demo segmentation fault

Post by Erwin Coumans »

BulletMultiThreaded, MultiThreadedDemo, Gpu2dDemo, Gpu3dDemo are not supported on 64bit platforms.

It was accidently enabled in a previous revision, but now it has been disabled in the trunk.

If you can make any of this work on 64 platforms, please consider contributing it.
Thanks,
Erwin
almatea
Posts: 29
Joined: Mon Nov 02, 2009 10:15 am

Re: multithreaded demo segmentation fault

Post by almatea »

>are not supported on 64bit platforms

multithreading would be a very useful feature - most 3d-apps with support of bullet work on 64-bit platforms.