another car question

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
pildanovak
Posts: 50
Joined: Thu Jul 14, 2005 1:55 pm

another car question

Post by pildanovak »

first i want to thank for the debugging options for cars, since from that i finally got an idea how the system works and could tune it better.

the question is, if the car system has a brake implemented(or a handbrake - blocking of wheels). I've made a simple brake in my game - it simply computes velocity vector and applies the opposite, but that is not really the best solution.
User avatar
Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Post by Erwin Coumans »

the brakes are not hooked up to python... so a workaround will be needed.