Hey me and a friend are creating a game engine, havin proble

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dwells254lb43
Posts: 10
Joined: Wed Jan 21, 2009 12:27 am

Hey me and a friend are creating a game engine, havin proble

Post by dwells254lb43 »

ok so i coudlnt fit it all in the title lol, me and a friend are creating a game engine for a class that we are currently taking. We are in charge of the physics section and we decided to implement bullet into our physics engine, however we are having a problem having control over objects. We created a demo where a ball was control via the mouse by just appling centrel force in the direction in which you move the mouse and it would knock over a large wall of boxes. However, we cannot really get kinematic objects to work where we can just do a set position to have free control over the object. any help here?