Question about engines and integrations

Please don't post Bullet support questions here, use the above forums instead.
frostynecropyre
Posts: 1
Joined: Tue Jan 27, 2009 7:33 pm

Question about engines and integrations

Post by frostynecropyre »

Hello,

I am currently doing research in making a game that would help convey real world applications of differential equations using numerical solvers and was wondering if there were any physics engines out there that would be able to handle doing accurate or would I have to write a custom solver?