Why is there penetration?

guruqu
Posts: 2
Joined: Sun May 13, 2007 1:39 pm

Why is there penetration?

Post by guruqu »

Hi all, after checking out the Bullet Demo . I have a question about it, as far as i know bullet is using a continuous collision detection , which should prevent the system from integrating the object into each other, but when i exerted some force on the cube toward the floor, i still see great penetration there? Can anyone please explain that please? Thanks!
guruqu
Posts: 2
Joined: Sun May 13, 2007 1:39 pm

Post by guruqu »

Hi , i know it's a noobiee question. Could anyone spend some time to help me out to understand how this happens? Please? :cry: :cry:
bone
Posts: 231
Joined: Tue Feb 20, 2007 4:56 pm

Post by bone »

I think you might want to wait a little more than five and half hours for a response! :)
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Erwin Coumans
Site Admin
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Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Post by Erwin Coumans »

The end of 2006, a large refactoring took place, and although Bullet still has continuous collision detection, the response is not using the time of impact at the moment.

It will be added back in later this year,
Thanks,
Erwin