btCylinderShape + rotation vs. btCylinderShapeX/Z

B_old
Posts: 79
Joined: Tue Sep 26, 2006 1:10 pm

btCylinderShape + rotation vs. btCylinderShapeX/Z

Post by B_old »

Hi,

I just a have a small question regarding cylinders.
Is it more efficient to have btCylinderShapeX/Z instead of rotating the Y shape manually?

Thanks.
Remotion
Posts: 22
Joined: Sat Sep 24, 2005 10:01 pm

Post by Remotion »

Hi,

I think it is only more programmer friendly.
B_old
Posts: 79
Joined: Tue Sep 26, 2006 1:10 pm

Post by B_old »

Yes, that is what I believe, too. I just wanted to be sure...