Hi,
I am working on a real-time application where I am trying to import obj mesh and fracture it. I tried using some pieces from VoronoiFractureDemo, like the voronoiConvexHullShatter but it outputs only convex pieces.
Is there a sample equivalent of voronoiConvexHullShatter from the VoronoiFractureDemo but to output both convex and triangle fractured mesh.
I am looking for simple C++ solution with minimal dependencies.
Thanks in advance,
Alex