Physics Book paper bechaviour

nen777w
Posts: 1
Joined: Mon May 19, 2008 9:34 am

Physics Book paper bechaviour

Post by nen777w »

How to using Bullet engine implement book paper behaviour ?
User can get a page corner and turn over book pages.
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Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Physics Book paper bechaviour

Post by Erwin Coumans »

nen777w wrote:How to using Bullet engine implement book paper behaviour ?
User can get a page corner and turn over book pages.
You could check out the new cloth demos, it could be a good starting point. Bullet 2.69 adds picking of cloth/deformable objects.

Hope this helps,
Erwin
paperbender
Posts: 4
Joined: Tue Dec 22, 2009 11:34 pm

Re: Physics Book paper bechaviour

Post by paperbender »

nan777w, did you ever get the paper behavior working? I'm looking at the same type of thing, but not being able to set the parameters to get stiff enough linkages yet, the cloth is too springy...any helpful hints you could pass along?

Thanks!
Panajev
Posts: 4
Joined: Wed Mar 10, 2010 3:43 pm

Re: Physics Book paper bechaviour

Post by Panajev »

Did anyone have some success getting a paper page simulated believably in Bullet using a softbody?