Post
by Bruno Duarte » Sun Sep 23, 2007 9:36 pm
I have this log file when i compile
------ Build started: Project: 3DS Loader, Configuration: Debug Win32 ------
Linking...
Main.obj : error LNK2019: unresolved external symbol "public: void __thiscall DemoApplication::setCameraDistance(float)" (?setCameraDistance@DemoApplication@@QAEXM@Z) referenced in function "unsigned int __cdecl MainLoop(void)" (?MainLoop@@YAIXZ)
Main.obj : error LNK2019: unresolved external symbol "public: void __thiscall Basic::initPhysics(void)" (?initPhysics@Basic@@QAEXXZ) referenced in function "unsigned int __cdecl MainLoop(void)" (?MainLoop@@YAIXZ)
Main.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall DemoApplication::~DemoApplication(void)" (??1DemoApplication@@UAE@XZ) referenced in function __unwindfunclet$??0Basic@@QAE@XZ$0
Main.obj : error LNK2019: unresolved external symbol "public: __thiscall DemoApplication::DemoApplication(void)" (??0DemoApplication@@QAE@XZ) referenced in function "public: __thiscall Basic::Basic(void)" (??0Basic@@QAE@XZ)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::updateCamera(void)" (?updateCamera@DemoApplication@@UAEXXZ)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall Basic::clientMoveAndDisplay(void)" (?clientMoveAndDisplay@Basic@@UAEXXZ)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::clientResetScene(void)" (?clientResetScene@DemoApplication@@UAEXXZ)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::keyboardCallback(unsigned char,int,int)" (?keyboardCallback@DemoApplication@@UAEXEHH@Z)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::specialKeyboard(int,int,int)" (?specialKeyboard@DemoApplication@@UAEXHHH@Z)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::specialKeyboardUp(int,int,int)" (?specialKeyboardUp@DemoApplication@@UAEXHHH@Z)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::reshape(int,int)" (?reshape@DemoApplication@@UAEXHH@Z)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::mouseFunc(int,int,int,int)" (?mouseFunc@DemoApplication@@UAEXHHHH@Z)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::mouseMotionFunc(int,int)" (?mouseMotionFunc@DemoApplication@@UAEXHH@Z)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall Basic::displayCallback(void)" (?displayCallback@Basic@@UAEXXZ)
Main.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DemoApplication::renderme(void)" (?renderme@DemoApplication@@UAEXXZ)
Main.obj : error LNK2019: unresolved external symbol "void __cdecl btAlignedFree(void *)" (?btAlignedFree@@YAXPAX@Z) referenced in function "public: void __thiscall btAlignedAllocator<class btCollisionShape *,16>::deallocate(class btCollisionShape * *)" (?deallocate@?$btAlignedAllocator@PAVbtCollisionShape@@$0BA@@@QAEXPAPAVbtCollisionShape@@@Z)
Main.obj : error LNK2019: unresolved external symbol "public: __thiscall GLDebugDrawer::GLDebugDrawer(void)" (??0GLDebugDrawer@@QAE@XZ) referenced in function "void __cdecl `dynamic initializer for 'debugDrawer''(void)" (??__EdebugDrawer@@YAXXZ)
.\Debug/3DS Loader.exe : fatal error LNK1120: 17 unresolved externals
Build log was saved at "file://c:\Documents and Settings\Administrador\Meus documentos\Visual Studio 2005\Projects\Bullet\Bullet_T3\Debug\BuildLog.htm"
3DS Loader - 18 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========