https://sourceforge.net/project/showfil ... _id=147573
- managed Bullet C# version, that works on Windows and XBox 360 XNA, see Bullet/Extras/BulletX
- BulletMultiThreaded, unified implementation with Win32 Threads, Playstation 3 SPURS (*) and future pthreads and libspe2 support. See Bullet/Extras/BulletMultiThreaded.
Other minor improvements/bugfixes.
On the roadmap is better API for single swept collision query, Featherstone constraints, Cell libspe2 and pthreads multi theading.
* (for licensed Playstation 3 developers only)
Open source Bullet Physics SDK release information
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