Collision sweep test between two oriented boxes

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nenad
Posts: 1
Joined: Tue Sep 10, 2019 4:12 pm

Collision sweep test between two oriented boxes

Post by nenad » Tue Sep 10, 2019 4:21 pm

Hello,

Can Bullet be used to perform sweep collision test between two oriented boxes? I'd like to input two boxes, their start and end transforms and query the position/time when they first came into contact. I know there is btCollisionWorld::convexSweepText() but is there a simple way to just sweep-test two shapes?

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