Linear camera simulation

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teolazza
Posts: 12
Joined: Fri Aug 11, 2017 1:16 pm

Linear camera simulation

Post by teolazza » Sat Mar 09, 2019 6:26 am

Hi,
I have a linear camera and up to now I have simulated it creating a set of cylinders one for each pixel of the camera and one beside the other.
The camera can has 100 pixels and I must work in VMware, so up to now I wasn't able to use the GPU.
Is there a way that could allow a faster simulation?

steven
Posts: 47
Joined: Mon Nov 05, 2018 8:16 am
Location: China

Re: Linear camera simulation

Post by steven » Mon Mar 11, 2019 7:53 am

did you try the multithread version? you can refer to this: viewtopic.php?f=9&t=10232

teolazza
Posts: 12
Joined: Fri Aug 11, 2017 1:16 pm

Re: Linear camera simulation

Post by teolazza » Mon Mar 11, 2019 8:14 pm

I will, but I'm working on industrial computers with just a couple of CPUs: I'm using one and other programs may use the other. Multithreading should help, but I must tak as much as possible from the single CPU before.

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