Hi,
my Application crash when i remove a CollusionObject like this
if (obj->m_ghostObject->isActive()==true){
obj->mWorld->getBulletDynamicsWorld()->removeCollisionObject(obj->m_ghostObject);
}
...it crash so how can i remove my GhostObject ?
thx
Application crash when i remove a CollusionObject
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- Posts: 24
- Joined: Tue Sep 22, 2015 1:34 pm
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- Posts: 24
- Joined: Tue Sep 22, 2015 1:34 pm
Re: Application crash when i remove a CollusionObject
ok i have found, i have to remove my character before
Code: Select all
obj->mWorld->getBulletDynamicsWorld()->removeAction(obj->mCharacter);